The role of the 3D Illustrator is to design preliminary sketches and develop them according to the game’s general style. They then create 3D assets or animations from these sketches under the supervision of the Game Designer
There are various areas of specialization for Game Illustrator, including character design, architecture and landscapes, lighting, modeling, special effects, and texturing for 2D animation. These elements create the world, its mood, and its unique personality. These all must be translated into the creation of the game.
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