An Introduction to Game Based Learning: The Game Changer of Learning

This event aims to introduce participants to the concept of game-based learning (GBL) and how this approach can revolutionize the learning experience in the classroom. By leveraging game elements, GBL has the potential to significantly enhance student engagement and learning outcomes.

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Participants

120

Minutes

18+

Years old

Event Detail

An Introduction to Game Based Learning: The Game Changer of Learning” is an event that explores the application of game-based learning in education. Participants will discover how games can be used as tools to enhance motivation, engagement, and understanding among students.

Through an interactive approach, we will examine various effective game types, game design techniques, and strategies for integrating games into the curriculum. This event aims to provide insights and practical skills for educators and prospective teachers to create more dynamic and enjoyable learning experiences. Join us and find out how games can transform the way we learn!

Benefit

1. Enhanced Engagement: Learn how game mechanics can make learning more enjoyable and captivating for students.
2. Improved Retention: Discover strategies that help students retain information better through interactive experiences.
3. Motivation Boost: Understand how games can motivate learners to participate actively and take ownership of their education.
4. Collaboration Skills: Explore ways to foster teamwork and collaboration through multiplayer games and group challenges.
5. Practical Tools: Gain access to practical techniques and resources for implementing game-based learning in the classroom.

Eligibility

1. Open to Educators: Primarily targeted at teachers, instructors, and educators at all levels.
2. Students Welcome: Prospective teachers and students interested in educational methods can also participate.
3. Age Requirement: Participants should be at least 16 years old.
4. Registration: Advance registration may be required to secure a spot.
5. Interest in Game-Based Learning: A genuine interest in innovative teaching strategies and game-based learning principles is          encouraged.

How to register

1. Students majoring in teacher training (education), teachers, lecturers and other student staff.
2. Max age 45 years - Male or Female.
3. Can attend offline session in the city of Malang.

1. Students majoring in teacher training (education), teachers, lecturers and other student staff.
2. Max age 45 years – Male or Female.
3. Can attend offline session in the city of Malang.

Wanna join the event?

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