Today marked an unforgettable experience at the Game-Based Session hosted by American Corner UMM! This event was not only fun but also filled with valuable learning opportunities. Participants had the chance to play the board game “Pandemic” while delving into the intriguing concept of Game-Based Learning.
Event Highlights:
- Board Game “Pandemic”: The session kicked off with the exciting game “Pandemic,” where participants worked together to save the world from various diseases. The atmosphere of competition and collaboration created moments full of laughter and strategy.
- Learning Session with Mr. Arif Bawono Surya: After the game, participants attended a learning session led by Mr. Arif. He explained the concept of Game-Based Learning and how this method can be applied in educational processes. Participants gained insights into the benefits of using games to enhance student engagement and motivation.
- Interactive Discussion: Participants, including interns from UNESA and BINUS, had the opportunity to engage in discussions and ask questions directly to Mr. Arif. This was a rare chance to receive firsthand insights from an expert on the application of games in education.
Enthusiasm and Expectations:
The event attracted enthusiastic students and education enthusiasts eager to learn new teaching and learning methods. All participants seemed to thoroughly enjoy the experience, and many expressed hopes of applying Game-Based Learning concepts in their respective environments.
Conclusion:
The Game-Based Session with American Corner UMM represents a positive step in introducing enjoyable and effective learning methods. With the combination of play and education, we hope participants will be inspired to use this approach to enhance the quality of education.
Media Contact:
For more information about this event, please contact:
Let’s Play Indonesia
Email: info@letsplay.id
Phone: +62 857-3362-4943